Computer Science (CMPS)

Computer Science (CMPS)

CMPS 1005  Python Programming  (3 Credit Hours)  

An introductory course on computer programming, in which the students design, implement, test, and debug programs for computational problems using Python programming language. This course emphasizes program design process, object-oriented software development approach, and practical programming skills that translate to programming in other modern languages. Assignments include practical problems drawn from various fields (e.g. biology, linguistics, graphics, and games). Open to high-school students only, no prerequisites. Credits don’t count toward Coordinate Major in Computer Science.

CMPS 1500  Intro to Computer Science I  (4 Credit Hours)  

Computational tools are a critical part of our everyday lives. Software is the driving force behind cutting-edge scientific discovery, blockbuster entertainment, and today's fast-paced marketplace. This course is an introduction to techniques, ideas, and problem-solving approaches that are used to develop some of these tools. At a high level, we focus on developing "computational thinking", which is the practice of using abstraction to design and implement algorithms and software to solve problems that arise in many different areas of our daily lives, such as networks, social media, and scientific computing, to name just a few. At a practical level, students will design, implement, test and document their programs to learn introductory programming concepts, such as: data types and data structures (e.g. lists, dictionaries, trees); programming techniques (modular design using functions, recursion, object-oriented programming); performance analysis via theoretical estimate, profiling and timing. Most assignments in this course are programming assignments aimed to teach the students to express their ideas in efficient and elegant code; no prior programming experience is necessary to join and succeed in the course. Lecture periods are dedicated to introducing new material, discussions, individual and group activities. Lab periods are used for programming practice. CMPS 1500 is the first course for the Coordinate Major in Computer Science.

Corequisite(s): CMPS 1501.

CMPS 1501  Intro to Computer Sci I Lab  (0 Credit Hours)  

Corequisite lab of CMPS 1500.

Corequisite(s): CMPS 1500.

CMPS 1600  Intro to Computer Science II  (4 Credit Hours)  

This is the second course in the introductory course sequence for Coordinate Major in Computer Science and is the continuation of CMPS 1500. While CMPS 1500 focuses on a broad array of topics in computer science and a single language (Python), this class focuses on several core topics in the design, analysis and implementation of computational tools that are drawn from the fields of data structures, software engineering, and programming languages (such as Java, C, Haskell): object-oriented programming, test-driven development; data structures and abstract data types; imperative programming and memory management; functional programming. By solving practical, real-life problems in different programming languages and in different ways, students learn to select a language and approach most appropriate for the situation, and prepare to learn new languages independently. The high-level goal of this course is to train students to be able to draw from a versatile set of skills, which in turn will provide a strong foundation for further study in computer science.

Prerequisite(s): CMPS 1500.

Corequisite(s): CMPS 1601.

CMPS 1601  Intro to Comp Science II Lab  (0 Credit Hours)  

Corequisite lab of CMPS 1600.

Corequisite(s): CMPS 1600.

CMPS 1940  Intro Topics in Computer Sci  (1-4 Credit Hours)  

CMPS 2120  Programming and Prob Solving  (3 Credit Hours)  

An introductory course on computer programming and problem-solving using computers. In this course students design, implement, test and debug programs for computational problems using Python programming language. This course emphasizes program design process, object-oriented software development approach, and practical programming skills that translate to programming in other modern languages. Assignments include practical problems drawn from various fields (such as biology, linguistics, graphics, and games).

CMPS 2170  Intro to Discrete Math  (3 Credit Hours)  

This course is an introduction to several areas of mathematics that are particularly useful in computer science. The topics include an introduction to predicate and propositional logic, mathematical induction, combinatorics and counting, and discrete probability theory.

CMPS 2200  Intro to Algorithms  (3 Credit Hours)  

This course is an introduction to the design and analysis of algorithms, and covers several basic algorithmic paradigms and their application to core computational problems in graph theory and optimization, as well as analysis of time and space complexity. The primary focus of the course will be on understanding the divide-and-conquer, greedy and dynamic programming paradigms for algorithm design as well as the problem areas to which they can be applied. Example application areas include graph theory, discrete optimization, numeric and scientific computing and machine learning. Topics usually include: asymptotic analysis and big-O notation; divide-and-conquer algorithms; recurrences and the master method; greedy algorithms; graph algorithms (Breadth-First Search, Depth-First Search, Connectivity and Shortest Paths); dynamic programming; linear programming; lower bounds and computational complexity.

Prerequisite(s): CMPS 1600 and (MATH 2170 or CMPS 2170).

Corequisite(s): CMPS 2201.

CMPS 2201  Intro to Algorithms Lab  (0 Credit Hours)  

Corequisite lab of CMPS 2200.

Prerequisite(s): CMPS 1600 and (MATH 2170 or CMPS 2170).

Corequisite(s): CMPS 2200.

CMPS 2300  Intro to Comp Sys & Networking  (3 Credit Hours)  

Modern computer systems must take advantage not only of the latest hardware technology, but also of the ability to compute and communicate over a network. In this course the students will study the principles behind the design of modern operating systems and distributed systems through theoretical study of classic solutions and hands-on programming assignments in C. The study of architecture and organization of modern operating systems focuses on the concepts of virtualization, concurrency, and persistence. In the study of distributed systems we will examine topics such as protocol design, asynchronous and synchronous communication, and layered network architecture.

Prerequisite(s): CMPS 1600.

CMPS 2940  Transfer Coursework  (1-4 Credit Hours)  

CMPS 3130  Intro Comp Geom  (3 Credit Hours)  

This course provides an introduction to geometric algorithms and geometric data structures. Computational Geometry is a young discipline which enjoys close relations to mathematics and to various application areas such as geometric databases, molecular biology, sensor networks, visualization, geographic information systems (GIS), VLSI, robotics, computer graphics and geometric modeling. Covered topics include fundamental geometric algorithm design and analysis paradigms, geometric data structures for planar subdivisions and range searching, algorithms to compute the convex hull, Voronoi diagrams, and Delaunay triangulation, as well as selected advanced topics.

Prerequisite(s): CMPS 2200.

CMPS 3140  Intro Artificial Intelligence  (3 Credit Hours)  

The aim of this course is to provide the student with an introduction to the main concepts and techniques playing a key role in the modern arena of artificial intelligence. In addition to covering the main topics that concern modern AI, particular attention will be devoted to its applications in several fields. Among the topics covered are: "What is an intelligent artificial agent?", problem solving using search and constraint satisfaction, uncertainty, Bayesian networks and probabilistic inference, supervised learning, planning, sequential decision problems, as well as several additional topics.

Prerequisite(s): CMPS 1500 and (CMPS 2170 or MATH 2170).

CMPS 3210  Algs Comp Struct Bio  (3 Credit Hours)  

Over the last few decades, as we have been able to determine whole genome sequences, structural biologists have sought to determine and catalog protein structures with an increasing reliance on computational methods. Automated methods to analyze protein structure make it possible to leverage information from previously solved structures, and to interpret experimental data in a principled way. In this course, we will focus on the myriad of algorithms for analyzing numerous aspects of protein structure and protein-protein interactions.

Prerequisite(s): CMPS 1500, 1600 and 2200.

CMPS 3240  Intro to Machine Learning  (3 Credit Hours)  

This course provides an introduction to the fundamental concepts of machine learning and statistical pattern recognition. In addition, several examples of applications will be described. The topics covered include generative/discriminative and parametric/non-parametric supervised learning, including neural networks; unsupervised learning, including clustering, dimensionality reduction and kernel methods; learning theory, including tradeoffs, large margins and VC theory; reinforcement learning, including criteria for optimality, brute force methods, value function methods and direct policy search; feedforward/feedback adaptive control, direct/indirect adaptive control methods; and various applications.

Prerequisite(s): CMPS 1500 and (CMPS 2170 or MATH 2170).

CMPS 3250  Theory of Computation  (3 Credit Hours)  

This course is an introduction to the theory of computation. It begins with regular languages and their representation as finite state automata, and continues with context free languages and pushdown automata. Turing machines and the Church-Turing Thesis are also considered, as well as decidability and reducibility. The basic notions of complexity theory area also covered, including P and NP for time complexity, as well as basic results about space complexity.

Prerequisite(s): MATH 2170 or CMPS 2170.

CMPS 3260  Advanced Algorithms  (3 Credit Hours)  

This course focuses on advanced techniques in the design and analysis of algorithms and illustrates how they are used in deriving a variety of now-classic results. Topics include graph algorithms, randomized algorithms, parallel computing, linear programming, and approximation algorithms.

Prerequisite(s): CMPS 2200.

CMPS 3280  Information Theory  (3 Credit Hours)  

This course is an introduction to Shannon's mathematical theory of information. It considers basic concepts such as information content, entropy and the Kullback-Leibler distance, as well as areas such as data compression and Shannon's Source Coding Theorem, coding, prefix codes, lossless channels and their capacity, and Shannon's Noisy Coding Theorem. Applications to various areas are also featured in the course.

Prerequisite(s): MATH 3050 or 3090.

CMPS 3300  Software Studio  (3 Credit Hours)  

This is a project-oriented course on fundamentals of software development and software engineering. Working in teams, students apply a recognized software engineering methodology, a modern programming language, and software development tools (including an IDE, debugger, version control system, and testing framework) to design and implement a semester-long project – a software solution for a real-world problem. The high goal of the course is to train students to function efficiently in a real-world software development environment. To help reach that goal, the students do a lot of independent learning, teamwork, documentation and public presentation of their product and design process. The particular technologies employed in the course may change in synchrony with changes in the software engineering field, currently the focus is on engineering software-as-a-service using Ruby for programming language and Rails for web development framework.

Prerequisite(s): CMPS 2200.

CMPS 3310  Logic in Computer Science  (3 Credit Hours)  

This course is an introduction to logic and its applications in computer science. The topics covered include soundness and completeness of propositional logic, predicate logic, linear time temporal logic and branching time temporal logics, and their expressive power, frameworks for software verification, Hoare triples, partial and total correctness, modal logics and agents, and binary decision diagrams.

Prerequisite(s): CMPS 2200 and (CMPS 2170 or MATH 2170).

CMPS 3350  Intro to Computer Graphics  (3 Credit Hours)  

A comprehensive introduction to the mathematics and algorithms that drive today's digital special effects, animation, and games. Designed as a hands-on course, students will gain experience in building 2D/3D interactive applications using OpenGL. Topics covered will include geometric transformations, projections, raster algorithms, 3D object models (surface and volume), visible surface algorithms, texture mapping, lighting/shading, ray-tracing, anti-aliasing, and compositing.

Prerequisite(s): CMPS 1600.

CMPS 3360  Info and Sci Visualization  (3 Credit Hours)  

An introduction on how graphical representations of data can be used to aid understanding. This course details the theory and practice of designing effective information or scientific visualizations. The techniques learned in this class have wide applications to all fields in engineering and science, where due to increasing sizes and complexity, data now demands effective presentation and analysis. Topics will include iso-surfacing, volume rendering, transfer functions, vector/tensor fields, topological analysis, large data visualization, and uncertainty in visualizations

Prerequisite(s): CMPS 1600 or 1600.

CMPS 3660  Special Topics in Computer Sci  (1-3 Credit Hours)  

This course varies from time to time, focusing on topics of interest to the faculty and students .

CMPS 3665  Special Topics Lab  (1-3 Credit Hours)  

Special Topics Lab.

CMPS 3890  Service Learning: CMPS 3300  (0 Credit Hours)  

An optional service learning component is included in the Software Studio (CMPS 3300/6300) course. Students work with a non-profit organization and develop a website to help them in their work. This component provides a unique experience of communicating with a nontechnical customer, converting their requirements into technical specifications, working to meet those requirements, continuously refining those requirements, experiencing real-life associated technical challenges (such as environment incompatibility, difference in data formats, restricted access to data), preventing and resolving those challenges, and seeing a product come to life.

CMPS 3940  Transfer Coursework  (1-4 Credit Hours)  

CMPS 4010  Capstone Project I  (2 Credit Hours)  

This is the first semester of a two-semester course devoted to the development of the student's capstone project, a required component of the Computer Science coordinate major. Under supervision of a faculty advisor in computer science, students use the tools of computer science to solve a problem from another discipline, usually their primary major area.

CMPS 4020  Capstone Project II  (2 Credit Hours)  

This is the second of a two-semester course devoted to the development of the student’s capstone project, a required component of the Computer Science coordinate major. Under supervision of a faculty advisor in computer science, students use the tools of computer science to solve a problem from another discipline, usually their primary major area.

CMPS 4150  Multi-agent Systems  (3 Credit Hours)  

This course has two main goals. The first one is to give a broad overview of the fundamentals of multi-agent systems (MAS). MAS are playing an increasingly important role in Artificial Intelligence as distributed resources push for highly distributed forms of intelligence. The second aim is to provide a more in-depth discussion of selected MAS topics: game theory and voting from a computational point of view. Situated at the nexus between economics and computer science, these research areas provide a perfect example of interdisciplinary cross-fertilization and mutual enrichment and lie at the core of multi-agent systems theory. The course will provide the student with an understanding of how self-interested behavior and coordination can be formally modeled and implemented in societies of artificial agents.

CMPS 4250  Math Found Comp Security  (3 Credit Hours)  

This course studies the mathematics underlying computer security, including both public key and symmetric key cryptography, crypto-protocols and information flow. The course includes a study of the RSA encryption scheme, stream and clock ciphers, digital signatures and authentication. It also considers semantic security and analysis of secure information flow.

Prerequisite(s): (MATH 1160 or 1220) and (MATH 2170 or CMPS 2170).

CMPS 4610  Algorithms  (3 Credit Hours)  

This course covers fundamental algorithm design principles and data structures, basic notions of complexity theory, as well as an advanced introduction to parallel algorithms, randomized algorithms, and approximation algorithms. Topics include: divide-and-conquer, dynamic programming, amortized analysis, graph algorithms, network flow, map reduce, and more advanced topics in approximation algorithms and randomized algorithms.

Prerequisite(s): (CMPS 2170 or MATH 2170) and (CMPS 2200).

CMPS 4620  Artificial Intelligence  (3 Credit Hours)  

This course is designed for graduate students interested in understanding the design of autonomous intelligent agents. The course will cover fundamental notions and concepts such as uninformed and informed search, local search, constraint satisfaction and constraint-based optimization, Bayesian Networks, Markov Decision Problems and a short introduction on machine learning. Furthermore, advance topics and applications in the context of natural language processing, reasoning about time, algorithmic game theory and computational social choice will be considered as well.

Prerequisite(s): CMPS 2200.

CMPS 4630  Computational Bio & Bioinform  (3 Credit Hours)  

This course is an introduction to computational methods in molecular biology. Topics covered include: sequence analysis and alignment, sequencing technologies, genome and metagenomic sequencing, protein structure and structure prediction, and phylogenetic analysis. No prior background in biology is assumed.

Prerequisite(s): (CMPS 2170 or MATH 2170) and CMPS 2200.

CMPS 4640  Computational Geometry  (3 Credit Hours)  

This course covers fundamental and advanced principles for designing and analyzing geometric algorithms and data structures, and their application to other disciplines. Computational Geometry is a young discipline which enjoys close relations to mathematics and to various application areas such as geometric databases, molecular biology, sensor networks, visualization, geographic information systems, VLSI, robotics, computer graphics and geometric modeling. Selected topics may include: Dynamic and kinetic data structures, geometric algorithms and data structures in two and higher dimensions, shape analysis and matching, robustness and implementation issues, geometric approximation algorithms.

Prerequisite(s): CMPS 4610, 6610, 3130 or 6640.

CMPS 4660  Special Topics  (1-3 Credit Hours)  

Special topics in Computer Science.

CMPS 4710  Computational Complexity  (3 Credit Hours)  

This course is an advanced introduction to the area of computational complexity. Topics covered include: impossibility and separability results for classical computation, interactive theorem proving and the PCP theorem, derandomization and hardness of approximation, and the quantum model of computation.

Prerequisite(s): (CMPS 3260 or MATH 3260) and (CMPS 4610 or 6610) or CMPS 3250.

CMPS 4720  Machine Learning  (3 Credit Hours)  

This course will cover fundamental and advanced topics in machine learning. Topics will include linear and logistic regression, Lasso, preceptrons, deep neural networks, support vector machines, kernel methods, graphical models, principal and independent component analysis and Gaussian processes. In addition to thoroughly addressing theoretical aspects, several examples will illustrate the application of the different techniques.

Prerequisite(s): (CMPS 2170 or MATH 2170) and CMPS 2200.

CMPS 4730  Machine Learning and NLP  (3 Credit Hours)  

This course focuses on advanced machine learning techniques and their application in the domain of natural language processing (NLP). Many real world machine learning problems deal with mapping data to structured representations, and in the NLP domain the output structure represents lexical, syntactical or semantic aspects of the text. Techniques covered in this course include discriminative and generative models including Structured Perceptron and Structured SVMs, Constrained Conditional Models, Probabilistic Graphical Models as well as Deep Learning techniques.

Prerequisite(s): CMPS 4720 and 3240.

CMPS 4750  Computer Networks  (3 Credit Hours)  

The objective of the course is to introduce students to the core concepts and analytic techniques in the design and analysis of computer networks and network protocols. We will explain both how computer networks work using the Internet as the paradigm and why they work from an optimization and control perspective.

Prerequisite(s): (CMPS 2170 or MATH 2170) and CMPS 2200.

CMPS 4760  Distributed Systems  (3 Credit Hours)  

This course covers the fundamental concepts in distributed computing. The objective is to introduce students to the core notions, algorithms, and analytic tools in the design of distributed systems. Recent developments in peer-to-peer systems, cloud computing, sensor networks, etc. will be used as case studies to help students establish a firm understanding of the philosophy and pitfalls in the design of computer systems when there is no global clock and when unpredictable failures and variable latency are the norm.

Prerequisite(s): (MATH 2170 or CMPS 2170) and CMPS 2200 and 2300.

CMPS 4910  Independent Study  (1-3 Credit Hours)  

This is a directed study course that allows a student to pursue a topic of particular interest under the direction of a computer science faculty member. No more than three hours of 4910-4920 may be counted toward satisfying the major requirements.

CMPS 4920  Independent Study  (1-3 Credit Hours)  

This is a directed study course that allows a student to pursue a topic of particular interest under the direction of a computer science faculty member. No more than three hours of 4910-4920 may be counted toward satisfying the major requirements.

CMPS 4940  Transfer Coursework  (1-4 Credit Hours)  

CMPS 4990  Honors Thesis  (3 Credit Hours)  

CMPS 5000  Honors Thesis  (4 Credit Hours)  

CMPS 5380  Study Abroad  (1-20 Credit Hours)  

Courses taught abroad by non-Tulane faculty. Does not count toward Tulane GPA.

CMPS 5390  Study Abroad  (1-20 Credit Hours)  

Courses taught abroad by non-Tulane faculty. Does not count toward Tulane GPA.

CMPS 6130  Intro Comp Geom  (3 Credit Hours)  

This course provides an introduction to geometric algorithms and geometric data structures. Computational Geometry is a young discipline which enjoys close relations to mathematics and to various application areas such as geometric databases, molecular biology, sensor networks, visualization, geographic information systems (GIS), VLSI, robotics, computer graphics and geometric modeling. Covered topics include fundamental geometric algorithm design and analysis paradigms, geometric data structures for planar subdivisions and range searching, algorithms to computer the convex hull, Voronoi diagrams, and Delaunay triangulation, as well as selected advanced topics.

CMPS 6140  Intro Artificial Intelligence  (3 Credit Hours)  

The aim of this course is to provide the student with an introduction to the main concepts and techniques playing a key role in the modern arena of artificial intelligence. In addition to covering the main topics that concern modern AI, particular attention will be devoted to its applications in several fields. Among the topics covered are: "What is an intelligent artificial agent?", problem solving using search and constraint satisfaction, uncertainty, Bayesian networks and probabilistic inference, supervised learning, planning, sequential decision problems, as well as several additional topics.

CMPS 6150  Multi-agent Systems  (3 Credit Hours)  

This course has two main goals. The first one is to give a broad overview of the fundamentals of multi-agent systems (MAS). MAS are playing an increasingly important role in Artificial Intelligence as distributed resources push for highly distributed forms of intelligence. The second aim is to provide a more in depth discussion of selected MAS topics: game theory and voting from a computational point of view. Situated at the nexus between economics and computer science, these research areas provide a perfect example of interdisciplinary cross-fertilization and mutual enrichment and lie at the core of multi-agent systems theory. The course will provide the student with an understanding of how self-interested behavior and coordination can be formally modeled and implemented in societies of artificial agents.

CMPS 6210  Algs Comp Struct Bio  (3 Credit Hours)  

Over the last few decades, as we have been able to determine whole genome sequences, structural biologists have sought to determine and catalog protein structures with an increasing reliance on computational methods. Automated methods to analyze protein structure make it possible to leverage information from previously solved structures, and to interpret experimental data in a principled way. In this course, we will focus on the myriad of algorithms for analyzing numerous aspects of protein structure and protein-protein interactions.

CMPS 6240  Intro to Machine Learning  (3 Credit Hours)  

This course provides an introduction to the fundamental concepts of machine learning and statistical pattern recognition. In addition, several examples of applications will be described. The topics covered include generative/discriminative and parametric/non-parametric supervised learning, including neural networks; unsupervised learning, including clustering, dimensionality reduction and kernel methods; learning theory, including tradeoffs, large margins and VC theory; reinforcement learning, including criteria for optimality, brute force methods, value function methods and direct policy search; feedforward/feedback adaptive control, direct/indirect adaptive control methods; and various applications.

Prerequisite(s): CMPS 1500.

CMPS 6250  Math Found Comp Security  (3 Credit Hours)  

This course studies the mathematics underlying computer security, including both public key and symmetric key cryptography, crypto-protocols and information flow. The course includes a study of the RSA encryption scheme, stream and clock ciphers, digital signatures and authentication. It also considers semantic security and analysis of secure information flow.

CMPS 6260  Advanced Algorithms  (3 Credit Hours)  

This course focuses on advanced techniques in the design and analysis of algorithms and illustrates how they are used in deriving a variety of now-classic results. Topics include graph algorithms, randomized algorithms, parallel computing, linear programming and approximation algorithms.

CMPS 6280  Information Theory  (3 Credit Hours)  

This course is an introduction to Shannon's mathematical theory of information. It considers basic concepts such as information content, entropy and the Kullback-Leibler distance, as well as areas such as data compression and Shannon's Source Coding Theorem, coding, prefix codes, lossless channels and their capacity, and Shannon's Noisy Coding Theorem. Applications to various areas are also featured in the course.

CMPS 6300  Software Studio  (3 Credit Hours)  

This is a project-oriented course on fundamentals of software development and software engineering. Working in teams, students apply a recognized software engineering methodology, a modern programming language, and software development tools (including an IDE, debugger, version control system, and testing framework) to design and implement a semester-long project – a software solution for a real-world problem. The high goal of the course is to train students to function efficiently in a real-world software development environment. To help reach that goal, the students do a lot of independent learning, teamwork, documentation and public presentation of their product and design process. The particular technologies employed in the course may change in synchrony with changes in the software engineering field, currently the focus is on engineering software-as-a-service using Ruby for programming language and Rails for web development framework.

CMPS 6310  Logic in Computer Science  (3 Credit Hours)  

This course is an introduction to logic and its applications in computer science. The topics covered include soundness and completeness of propositional logic, predicate logic, linear time temporal logic and branching time temporal logics and their expressive power, frameworks for software verification, Hoare triples, partial and total correctness, modal logics and agents, and binary decision diagrams.

CMPS 6350  Intro to Computer Graphics  (3 Credit Hours)  

A comprehensive introduction to the mathematics and algorithms that drive today's digital special effects, animation, and games. Designed as a hands-on course, students will gain experience in building 2D/3D interactive applications using OpenGL. Topics covered will include geometric transformations, projections, raster algorithms, 3D object models (surface and volume), visible surface algorithms, texture mapping, lighting/shading, ray-tracing, anti-aliasing, and compositing.

CMPS 6360  Info and Sci Visualization  (3 Credit Hours)  

An introduction on how graphical representations of data can be used to aid understanding. This course details the theory and practice of designing effective information or scientific visualizations. The techniques learned in this class have wide applications to all fields in engineering and science, where due to increasing sizes and complexity, data now demands effective presentation and analysis. Topics will include iso-surfacing, volume rendering, transfer functions, vector/tensor fields, topological analysis, large data visualization, and uncertainty in visualizations

CMPS 6610  Algorithms  (3 Credit Hours)  

This course covers fundamental algorithm design principles and data structures, basic notions of complexity theory, as well as an advanced introduction to parallel algorithms, randomized algorithms, and approximation algorithms. Topics include: divide-and-conquer, dynamic programming, amortized analysis, graph algorithms, network flow, map reduce, and more advanced topics in approximation algorithms and randomized algorithms.

CMPS 6620  Artificial Intelligence  (3 Credit Hours)  

This course is designed for graduate students interested in understanding the design of autonomous intelligent agents. The course will cover fundamental notions and concepts such as uninformed and informed search, local search, constraint satisfaction and constraint-based optimization, Bayesian Networks, Markov Decision Problems and a short introduction on machine learning. Furthermore, advance topics and applications in the context of natural language processing, reasoning about time, algorithmic game theory and computational social choice will be considered as well.

CMPS 6630  Computational Bio & Bioinform  (3 Credit Hours)  

This course is an introduction to computational methods in molecular biology. Topics covered include: sequence analysis and alignment, sequencing technologies, genome and metagenomic sequencing, protein structure and structure prediction, and phylogenetic analysis. No prior background in biology is assumed.

CMPS 6640  Computational Geometry  (3 Credit Hours)  

This course covers fundamental and advanced principles for designing and analyzing geometric algorithms and data structures, and their application to other disciplines. Computational Geometry is a young discipline which enjoys close relations to mathematics and to various application areas such as geometric databases, molecular biology, sensor networks, visualization, geographic information systems, VLSI, robotics, computer graphics and geometric modeling. Selected topics may include: Dynamic and kinetic data structures, geometric algorithms and data structures in two and higher dimensions, shape analysis and matching, robustness and implementation issues, geometric approximation algorithms.

CMPS 6660  Special Topics in Computer Sci  (1-3 Credit Hours)  

This course varies from time to time, focusing on topics of interest to the faculty and students

CMPS 6710  Computational Complexity  (3 Credit Hours)  

This course is an advanced introduction to the area of computational complexity. Topics covered include: impossibility and separability results for classical computation, interactive theorem proving and the PCP theorem, derandomization and hardness of approximation, and the quantum model of computation.

CMPS 6720  Machine Learning  (3 Credit Hours)  

This course will cover fundamental and advanced topics in machine learning. Topics will include linear and logistic regression, Lasso, preceptrons, deep neural networks, support vector machines, kernel methods, graphical models, principal and independent component analysis and Gaussian processes. In addition to thoroughly addressing theoretical aspects, several examples will illustrate the application of the different techniques.

CMPS 6730  Machine Learning and NLP  (3 Credit Hours)  

This course focuses on advanced machine learning techniques and their application in the domain of natural language processing (NLP). Many real world machine learning problems deal with mapping data to structured representations, and in the NLP domain the output structure represents lexical, syntactical or semantic aspects of the text. Techniques covered in this course include discriminative and generative models including Structured Perceptron and Structured SVMs, Constrained Conditional Models, Probabilistic Graphical Models, as well as Deep Learning techniques.

CMPS 6750  Computer Networks  (3 Credit Hours)  

The objective of the course is to introduce students to the core concepts and analytic techniques in the design and analysis of computer networks and network protocols. We will explain both how computer networks work using the Internet as the paradigm and why they work from an optimization and control perspective.

CMPS 6760  Distributed Systems  (3 Credit Hours)  

This course covers the fundamental concepts in distributed computing. The objective is to introduce students to the core notions, algorithms, and analytic tools in the design of distributed systems. Recent developments in peer-to-peer systems, cloud computing, sensor networks, etc. will be used as case studies to help students establish a firm understanding of the philosophy and pitfalls in the design of computer systems when there is no global clock and when unpredictable failures and variable latency are the norm.

CMPS 6910  Independent Study  (3 Credit Hours)  

This is a directed study course that allows a student to pursue a topic of particular interest under the direction of a computer science faculty member.

CMPS 6940  Transfer Coursework  (1-4 Credit Hours)  

CMPS 7010  Research Seminar  (3 Credit Hours)  

This seminar course introduces students to research methods in Computer Science and to the research conducted in the department. Students will read research papers, participate in active research projects, and practice preparing and presenting research presentations. Department faculty will present on their research in order to expose students to the research projects conducted in the department. Research methods such as literature search, experiment design, technical writing, etc. will also be covered. This course is required for all PhD students in Computer Science. The content of this course varies from semester to semester.

CMPS 7020  Research in Computer Science  (3 Credit Hours)  

In this course PhD students engage in a research project in Computer Science, under the direction of a faculty member, normally the student's faculty advisor. At the beginning of the course the scope of the project will be determined by a project proposal prepared by the student. Research will be conducted on an individual basis with the faculty advisor. The student will prepare a final report that summarize the research methodologies and the research outcomes. The content of this course varies from semester to semester.

CMPS 7021  Research in Computer Science  (3 Credit Hours)  

In this course PhD students engage in a research project in Computer Science, under the direction of a faculty member, normally the student's faculty advisor. At the beginning of the course the scope of the project will be determined by a project proposal prepared by the student. Research will be conducted on an individual basis with the faculty advisor. The student will prepare a final report that summarize the research methodologies and the research outcomes. The content of this course varies from semester to semester.

CMPS 7022  Research in Computer Science  (3 Credit Hours)  

In this course PhD students engage in a research project in Computer Science, under the direction of a faculty member, normally the student's faculty advisor. At the beginning of the course the scope of the project will be determined by a project proposal prepared by the student. Research will be conducted on an individual basis with the faculty advisor. The student will prepare a final report that summarize the research methodologies and the research outcomes. The content of this course varies from semester to semester.

CMPS 7120  Advanced Topics in Computer Sc  (3 Credit Hours)  

This course varies from time to time, focusing on advanced topics of interest to the faculty and students.

CMPS 7940  Transfer Coursework  (3 Credit Hours)  

CMPS 7980  Independent Study  (3 Credit Hours)  

This is a directed study course that allows a graduate student to pursue a topic of particular interest under the direction of a computer science faculty member.

CMPS 9980  Masters Research  (3 Credit Hours)  

Research toward completion of a masters degree.

CMPS 9990  Dissertation Research  (3 Credit Hours)  

Research toward completion of a doctoral degree.